Magic Pills and Herbs

Magic Herbs
Both Magic Herbs and pills are divided into 12 levels, corresponding to a Mage's power levels.

Level 1-3 herbs are easier to find and to grow.

Transcendent level herbs
Transcendent level magic herbs cannot be lumped under one class. Some transcendent level herbs naturally have defences to protect themselves with. For example, magic herbs like the Skull Flower Herb which grew in special places need to be handled with caution.

The Skull Flower Herb grew within a miasma that cuts off spiritual energy. The Skull Flower Herb developed a means of defence: It would absorb excess miasma during growth and convert it into a highly corrosive liquid to store in its bud. The magic herb would protect itself by spaying out the liquid stored in its flower bud when touched and even spiritual power cannot be used to block it.

Magic Pills
Magic Pills of levels 10 and above will have the ability to fly out of the cauldron. Some cauldrons have the ability to block it from escape.

Level 12 Pills will be like creating sentience and new life, something prohibited by the Heavens, as such they undergo a lightning tribulation.